Smoke & dust
Add smoke and dust to your footage
Smoke gives a scene weight and atmosphere, but a smoke machine fills a room and never behaves on the second take. vfxmagia rolls thick volumetric smoke or dust through your footage, curling and dissipating with the air and catching the scene's light. Grey battlefield haze or white stage fog — it sits naturally in the shot.
Why it works
What you get
- Roll thick, volumetric smoke or dust through any scene.
- Plumes curl and dissipate naturally with the air, catching the light.
- Set the color and density — grey haze, white fog, brown dust.
- No smoke machine, ventilation, or take-to-take inconsistency.
How it works
Three steps
- 01Upload the footage that needs smoke or dust (footage mode).
- 02Open the Smoke / dust plume template and set the color and density.
- 03Run, review the plume motion, then download or refine.
Get started
A prompt to start from
“Thick grey smoke billows and drifts through the ruined hallway, curling slowly and dissipating with the air, catching shafts of light from the broken windows. Atmospheric, volumetric, photoreal.”
FAQ
Questions, answered
- Can I control how thick the smoke is?
- Yes. Describe the density — a light haze vs. a choking cloud — and adjust across renders until the atmosphere is right.
- Will the smoke interact with the light in my shot?
- The model lets the smoke catch existing light shafts and react to the scene, so it reads as volumetric and grounded.
- Can I do dust instead of smoke?
- Describe drifting dust or a dust hit instead of smoke for collapses, dirt roads, or post-impact scenes.
Keep exploring
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Upload your footage, drop in the prompt, and get a rendered VFX clip back in about a minute. You only pay for completed generations.